#include <bits/stdc++.h>
using namespace std;
#define rep(i, n) for (int i = 0; i < n; ++i)
#define ALL(a) (a).begin(), (a).end()
template <class T> inline bool chmin(T &a, T b)
{
if (a > b)
{
a = b;
return true;
}
return false;
}
template <class T> inline bool chmax(T &a, T b)
{
if (a < b)
{
a = b;
return true;
}
return false;
}
using ll = long long;
using ld = long double;
using P = pair<int, int>;
using DoP = pair<double, double>;
using edge = struct{ int to; ll cost;};
const int di[] = {0, 1, 0, -1, 1, 1, -1, -1};
const int dj[] = {1, 0, -1, 0, 1, -1, 1, -1};
const int INF = 1e9 + 100;
const ll INF64 = 7e18l;
const int mod = 1000000007;
struct Sieve
{
int n;
vector<int> f, primes;
Sieve(int n = 1) : n(n), f(n + 1)
{
f[0] = f[1] = -1;
for (ll i = 2; i <= n; ++i)
{
if (f[i])
continue;
primes.push_back(i);
f[i] = i;
for (ll j = i * i; j <= n; j += i)
{
if (!f[j])
f[j] = i;
}
}
}
bool isPrime(int x) { return f[x] == x; }
vector<int> factorList(int x)
{
vector<int> res;
while (x != 1)
{
res.push_back(f[x]);
x /= f[x];
}
return res;
}
vector<P> factor(int x)
{
vector<int> fl = factorList(x);
if (fl.size() == 0)
return {};
vector<P> res(1, P(fl[0], 0));
for (int p : fl)
{
if (res.back().first == p)
{
res.back().second++;
}
else
{
res.emplace_back(p, 1);
}
}
return res;
}
};
struct UnionFind
{
vector<int> par;
UnionFind(int N) : par(N)
{
for (int i = 0; i < N; i++)
par[i] = i;
}
int root(int x)
{
if (par[x] == x)
return x;
return par[x] = root(par[x]);
}
void unite(int x, int y)
{
int rx = root(x);
int ry = root(y);
if (rx == ry)
return;
par[rx] = ry;
}
bool same(int x, int y)
{
int rx = root(x);
int ry = root(y);
return rx == ry;
}
};
struct mint
{
ll x; // typedef long long ll;
mint(ll x = 0) : x((x % mod + mod) % mod) {}
mint operator-() const { return mint(-x); }
mint &operator+=(const mint a)
{
if ((x += a.x) >= mod)
x -= mod;
return *this;
}
mint &operator-=(const mint a)
{
if ((x += mod - a.x) >= mod)
x -= mod;
return *this;
}
mint &operator*=(const mint a)
{
(x *= a.x) %= mod;
return *this;
}
mint operator+(const mint a) const
{
mint res(*this);
return res += a;
}
mint operator-(const mint a) const
{
mint res(*this);
return res -= a;
}
mint operator*(const mint a) const
{
mint res(*this);
return res *= a;
}
mint pow(ll t) const
{
if (!t)
return 1;
mint a = pow(t >> 1);
a *= a;
if (t & 1)
a *= *this;
return a;
}
// for prime mod
mint inv() const
{
return pow(mod - 2);
}
mint &operator/=(const mint a)
{
return (*this) *= a.inv();
}
mint operator/(const mint a) const
{
mint res(*this);
return res /= a;
}
};
struct combination
{
vector<mint> fact, ifact;
combination(int n) : fact(n + 1), ifact(n + 1)
{
assert(n < mod);
fact[0] = 1;
for (int i = 1; i <= n; ++i)
fact[i] = fact[i - 1] * i;
ifact[n] = fact[n].inv();
for (int i = n; i >= 1; --i)
ifact[i - 1] = ifact[i] * i;
}
mint operator()(int n, int k)
{
if (k < 0 || k > n)
return 0;
return fact[n] * ifact[k] * ifact[n - k];
}
};
int main()
{
int a, b;
cin >> a >> b;
cout << (a+b)% 24 << endl;
}